Hardware |
NVIDIA Quadro FX 4500 GPU (Graphics
Processing Unit) |
PCI Express x16 form factor card |
Physical dimensions: 4.376 inches
x 9.00 inches |
Power: 109W |
Memory: 512MB GDDR 3 SDRAM |
Memory interface: 256-bit |
Thermal management: Active fan
sink |
External connectors: Two (2) dual
link DVI-I connectors, 3-pin mini-DIN stereo connector |
Internal connectors: NVIDIA Scaleable
Link Interface (SLI) 29-pin edge connector, 6-pin PCI
Express power connector |
Performance |
Full 128-bit floating-point precision
pipeline |
12-bit subpixel precision |
8 pixels per clock rendering engine |
Hardware antialiased points and
lines |
Hardware OpenGL overlay planes |
Hardware accelerated two-sided
lighting |
Thermal management: Active fan
sink |
Hardware accelerated clipping
planes |
3rd generation occlusion culling |
16 textures per pixel |
OpenGL quad-buffered stereo (3-pin
sync connector) |
High-performance OpenGL hardware
accelerated pixel readback |
x16 PCI Express bus interface |
Vertex
Processing |
Full support for Shader Model
3.0/DirectX 9.1 |
Displacement mapping |
Vertex processing can access texture |
Dynamic flow control |
Branching, call and return |
Vertex frequency stream divider |
Pixel
Processing |
Full support for Shader Model
3.0/DirectX 9.1 |
65,536 instruction pixel shader
programs - shatters PS 2.0 limit of 96 |
Flow control - loops and branching |
Highest precision pixel shading
- native, optimized FP32 processing |
Flexible data type support - FP32,
FP16 operand formats |
Multiple render target support |
Output to 4 destination color
surfaces plus 1 depth surface |
4xFP32 per pixel, per surface |
OpenGL
and DirectX |
Comprehensive OpenGL 1.5 (and
earlier) support |
Full Microsoft DirectX 9.0c (and
earlier) support |
DirectX and S3TC texture compression |
Programmable vertex and pixel
shaders are exposed to OpenGL and Direct3D |
SLI
(Scalable Link Interface) |
SLI allows dual GPUs to significantly
enhance graphics performance |
SLI Multi-View allows an OpenGL
hardware accelerated window to span multiple displays |
Applications can be assigned to
a specific GPU under SLI Multi-View |
SLI Frame Rendering scales application
performance on a single display (two PCI Express graphics
boards and SLI connector required) |
SLI Frame Rendering supports Split
Frame Rendering (SFR) for fill rate-limited applications
and Alternate Frame Rendering (AFR) for geometry-limited
applications. |
Requires two identical NVIDIA
Quadro FX boards (1400, 3400, 3450, 4400, 4500) and SLI
connector (for SLI Frame Rendering) |
Display
Features |
High-precision scanout - 32-bit
floating point color precision per component |
2 Integrated TMDS transmitters |
Dual internal 400MHz DAC |
Maximum VGA resolution 2048 x
1536 x 32 bpp at 85Hz |
Maximum resolution over digital
port (Single GPU) 3840 x 2400 x 32 bpp at 24Hz (reduced
blanking) |
Maximum resolution over digital
port (SLI frame rendering mode) 2560 x 1600 x 32 bpp
at 60Hz (reduced blanking) |
Supports Apple 20, 23, and 30
inch Cinema Displays, including SLI mode |
Package
Contains |
NVIDIA Quadro FX 4500 by PNY graphics
board |
Two DVI-I to VGA adapters |
Drivers for Windows XP, 2000,
and NT |
Detailed Installation Guide |
Quickstart Installation Guide |
SLI Quickstart Installation Guide |
Quadro Application Utilities on
CD-ROM (MAXtreme™, POWERdraft™) |
6-pin power connector cable |
Minimum
System Requirements |
PC compatible with Intel Pentium® 4/Xeon® or
AMD Opteron® class processor or higher |
Open PCI Express x16 lane slot |
SLI requires an open x16 electrical
and mechanical slot and a second x16 mechanical slot
with x16, x8, or x4 electrical capability |
SLI Frame Rendering requires optional
SLI connector, PNYPN 91004732, order separately |
Microsoft Windows XP, ME, 2000,
or Linux |
256MB system memory |
50MB of available disk space for
full installation |
CD-ROM or DVD-ROM drive |
VGA or DVI-I compatible display |
350W power supply (450W required
for SLI) |